Epic on the other hand reached 85,000,000 and requests just 12% royalties. Last year, steam had 90,000,000 active monthly users. Yes, it's true that steam take 30% royalties to launch on their platform, but you need to look at the audience you have access to. It's a terrible practice that has left a shadow on the industry. The biggest problem is that Epic are buying exclusivity rights to try force people to use them. First off, people claiming steam users are toxic or that they are just stubborn really cannot see past the end of their own noses. It does not store any personal data.Let's look at it. ![]() The cookie is set by the GDPR Cookie Consent plugin and is used to store whether or not user has consented to the use of cookies. The cookie is used to store the user consent for the cookies in the category "Performance". This cookie is set by GDPR Cookie Consent plugin. The cookie is used to store the user consent for the cookies in the category "Other. The cookies is used to store the user consent for the cookies in the category "Necessary". The cookie is set by GDPR cookie consent to record the user consent for the cookies in the category "Functional". The cookie is used to store the user consent for the cookies in the category "Analytics". These cookies ensure basic functionalities and security features of the website, anonymously. Necessary cookies are absolutely essential for the website to function properly. For example, because of this, Rockstar has delayed the release of the PC version of Red Dead Redemption 2 on Steam. A new game from Epic Games Publishing from a small studio will be presented at the GDC 2023 conference on March 20-24, and a series of announcements will be prepared by the end of the year.Įllison emphasized that some studios were seeking temporary exclusivity of their games in the EGS without a deal, but to achieve more favorable placement terms. The projects listed are exclusive to EGS on PC. ![]() Part of Epic Games’ exclusive strategy is the relatively new publishing arm that will fund and publish Alan Wake II, as well as new games genDESIGN (The Last Guardian) and Playdead (Inside). The PC version of Borderlands 3 was exclusive to EGS for the first six months after its release (Image source: Steam) However, Epic Games does not want to do without practice.Īccording to Sweeney, Epic Games hasn’t changed its philosophy on exclusivity, but has concluded from experience that the strategy works best on large releases, while smaller gaming audiences are in no hurry to switch to EGS.Įllison named Borderlands 3 one of the most successful Epic Games Store exclusives in this regard, Shooter Gearbox Software and 2K “has clearly exceeded all expectations of developers and publishers”. Remember that the exclusive Epic Games Store deals were announced at launch literally in batches, while recently the number of such ads has been significantly reduced.
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